Update SDL2 headers... oops

This commit is contained in:
Tim Angus 2013-08-20 18:30:56 +01:00
parent 32a859c680
commit 273b9ab77e
72 changed files with 2608 additions and 2538 deletions

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -21,20 +21,20 @@
/**
* \file SDL_test_random.h
*
*
* Include file for SDL test framework.
*
* This code is a part of the SDL2_test library, not the main SDL library.
*/
/*
/*
A "32-bit Multiply with carry random number generator. Very fast.
Includes a list of recommended multipliers.
A "32-bit Multiply with carry random number generator. Very fast.
Includes a list of recommended multipliers.
multiply-with-carry generator: x(n) = a*x(n-1) + carry mod 2^32.
period: (a*2^31)-1
*/
#ifndef _SDL_test_random_h
@ -43,9 +43,7 @@
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/* --- Definitions */
@ -53,7 +51,7 @@ extern "C" {
/*
* Macros that return a random number in a specific format.
*/
#define SDLTest_RandomInt(c) ((int)SDLTest_Random(c))
#define SDLTest_RandomInt(c) ((int)SDLTest_Random(c))
/*
* Context structure for the random number generator state.
@ -70,7 +68,7 @@ extern "C" {
/* --- Function prototypes */
/**
* \brief Initialize random number generator with two integers.
* \brief Initialize random number generator with two integers.
*
* Note: The random sequence of numbers returned by ...Random() is the
* same for the same two integers and has a period of 2^31.
@ -81,10 +79,10 @@ extern "C" {
*
*/
void SDLTest_RandomInit(SDLTest_RandomContext * rndContext, unsigned int xi,
unsigned int ci);
unsigned int ci);
/**
* \brief Initialize random number generator based on current system time.
* \brief Initialize random number generator based on current system time.
*
* \param rndContext pointer to context structure
*
@ -93,7 +91,7 @@ extern "C" {
/**
* \brief Initialize random number generator based on current system time.
* \brief Initialize random number generator based on current system time.
*
* Note: ...RandomInit() or ...RandomInitTime() must have been called
* before using this function.
@ -108,9 +106,7 @@ extern "C" {
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"