Update SDL2 headers... oops

This commit is contained in:
Tim Angus 2013-08-20 18:30:56 +01:00
parent 32a859c680
commit 273b9ab77e
72 changed files with 2608 additions and 2538 deletions

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -21,7 +21,7 @@
/**
* \file SDL_rect.h
*
*
* Header file for SDL_rect definition and management functions.
*/
@ -36,9 +36,7 @@
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/**
@ -54,7 +52,7 @@ typedef struct
/**
* \brief A rectangle, with the origin at the upper left.
*
*
* \sa SDL_RectEmpty
* \sa SDL_RectEquals
* \sa SDL_HasIntersection
@ -71,18 +69,23 @@ typedef struct SDL_Rect
/**
* \brief Returns true if the rectangle has no area.
*/
#define SDL_RectEmpty(X) ((!(X)) || ((X)->w <= 0) || ((X)->h <= 0))
SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)
{
return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE;
}
/**
* \brief Returns true if the two rectangles are equal.
*/
#define SDL_RectEquals(A, B) (((A)) && ((B)) && \
((A)->x == (B)->x) && ((A)->y == (B)->y) && \
((A)->w == (B)->w) && ((A)->h == (B)->h))
SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
{
return (a && b && (a->x == b->x) && (a->y == b->y) &&
(a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE;
}
/**
* \brief Determine whether two rectangles intersect.
*
*
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
@ -90,7 +93,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
/**
* \brief Calculate the intersection of two rectangles.
*
*
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
@ -116,7 +119,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
/**
* \brief Calculate the intersection of a rectangle and line segment.
*
*
* \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
@ -126,9 +129,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"