Update SDL2 headers... oops
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32a859c680
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72 changed files with 2608 additions and 2538 deletions
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@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@ -24,7 +24,7 @@
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/**
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* \file SDL_mutex.h
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*
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*
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* Functions to provide thread synchronization primitives.
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*/
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@ -34,21 +34,19 @@
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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/**
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* Synchronization functions which can time out return this value
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* if they time out.
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*/
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#define SDL_MUTEX_TIMEDOUT 1
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#define SDL_MUTEX_TIMEDOUT 1
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/**
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* This is the timeout value which corresponds to never time out.
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*/
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#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
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#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
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/**
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@ -67,24 +65,31 @@ extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
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/**
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* Lock the mutex.
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*
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*
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* \return 0, or -1 on error.
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*/
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#define SDL_LockMutex(m) SDL_mutexP(m)
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extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex * mutex);
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#define SDL_mutexP(m) SDL_LockMutex(m)
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extern DECLSPEC int SDLCALL SDL_LockMutex(SDL_mutex * mutex);
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/**
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* Try to lock the mutex
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*
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* \return 0, SDL_MUTEX_TIMEDOUT, or -1 on error
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*/
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extern DECLSPEC int SDLCALL SDL_TryLockMutex(SDL_mutex * mutex);
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/**
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* Unlock the mutex.
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*
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*
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* \return 0, or -1 on error.
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*
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*
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* \warning It is an error to unlock a mutex that has not been locked by
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* the current thread, and doing so results in undefined behavior.
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*/
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#define SDL_UnlockMutex(m) SDL_mutexV(m)
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extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex * mutex);
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#define SDL_mutexV(m) SDL_UnlockMutex(m)
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extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
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/**
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/**
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* Destroy a mutex.
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*/
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extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
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@ -112,34 +117,34 @@ extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
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extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
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/**
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* This function suspends the calling thread until the semaphore pointed
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* to by \c sem has a positive count. It then atomically decreases the
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* This function suspends the calling thread until the semaphore pointed
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* to by \c sem has a positive count. It then atomically decreases the
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* semaphore count.
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*/
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extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
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/**
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* Non-blocking variant of SDL_SemWait().
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*
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* \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would
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*
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* \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait would
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* block, and -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
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/**
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* Variant of SDL_SemWait() with a timeout in milliseconds.
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*
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* \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not
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*
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* \return 0 if the wait succeeds, ::SDL_MUTEX_TIMEDOUT if the wait does not
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* succeed in the allotted time, and -1 on error.
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*
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* \warning On some platforms this function is implemented by looping with a
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*
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* \warning On some platforms this function is implemented by looping with a
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* delay of 1 ms, and so should be avoided if possible.
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*/
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extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
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/**
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* Atomically increases the semaphore's count (not blocking).
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*
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*
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* \return 0, or -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
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@ -198,7 +203,7 @@ extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
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/**
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* Restart one of the threads that are waiting on the condition variable.
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*
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*
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* \return 0 or -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
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@ -212,11 +217,11 @@ extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
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/**
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* Wait on the condition variable, unlocking the provided mutex.
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*
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*
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* \warning The mutex must be locked before entering this function!
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*
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*
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* The mutex is re-locked once the condition variable is signaled.
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*
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*
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* \return 0 when it is signaled, or -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
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@ -226,7 +231,7 @@ extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
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* variable is signaled, ::SDL_MUTEX_TIMEDOUT if the condition is not
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* signaled in the allotted time, and -1 on error.
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*
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* \warning On some platforms this function is implemented by looping with a
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* \warning On some platforms this function is implemented by looping with a
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* delay of 1 ms, and so should be avoided if possible.
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*/
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extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
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@ -237,9 +242,7 @@ extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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