Update SDL2 headers... oops

This commit is contained in:
Tim Angus 2013-08-20 18:30:56 +01:00
parent 32a859c680
commit 273b9ab77e
72 changed files with 2608 additions and 2538 deletions

View file

@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@ -27,18 +27,18 @@
/**
* \file SDL_config.h
*/
/* Add any platform that doesn't build using the configure system. */
#if defined(__WIN32__)
#include "SDL_config_windows.h"
#elif defined(__MACOSX__)
#include "SDL_config_macosx.h"
#elif defined(__IPHONEOS__)
#elif defined(__IPHONEOS__)
#include "SDL_config_iphoneos.h"
#elif defined(__ANDROID__)
#include "SDL_config_android.h"
#elif defined(__NINTENDODS__)
#include "SDL_config_nintendods.h"
#elif defined(__PSP__)
#include "SDL_config_psp.h"
#else
/* This is a minimal configuration just to get SDL running on new platforms */
#include "SDL_config_minimal.h"