Update SDL2 headers... oops
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72 changed files with 2608 additions and 2538 deletions
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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/**
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* \file SDL_config.h
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*/
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/* Add any platform that doesn't build using the configure system. */
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#if defined(__WIN32__)
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#include "SDL_config_windows.h"
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#elif defined(__MACOSX__)
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#include "SDL_config_macosx.h"
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#elif defined(__IPHONEOS__)
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#elif defined(__IPHONEOS__)
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#include "SDL_config_iphoneos.h"
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#elif defined(__ANDROID__)
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#include "SDL_config_android.h"
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#elif defined(__NINTENDODS__)
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#include "SDL_config_nintendods.h"
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#elif defined(__PSP__)
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#include "SDL_config_psp.h"
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#else
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/* This is a minimal configuration just to get SDL running on new platforms */
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#include "SDL_config_minimal.h"
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