First version of Ryan Gorodon's SDL work:
16:24 < icculus> check that in, someone will fix it. :)
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@ -30,6 +30,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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**
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*/
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#if !USE_SDL
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#include <linux/joystick.h>
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#include <sys/types.h>
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#include <fcntl.h>
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@ -204,4 +206,6 @@ void IN_JoyMove( void )
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old_axes = axes;
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}
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#endif // !USE_SDL
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