First version of Ryan Gorodon's SDL work:

16:24 < icculus> check that in, someone will fix it.  :)
This commit is contained in:
Zachary Slater 2005-08-30 23:25:02 +00:00
parent 1b62818a09
commit 272e3ca69f
31 changed files with 7099 additions and 1 deletions

View file

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/* Not all environments have a working getenv()/putenv() */
#if defined(macintosh) || defined(_WIN32_WCE)
#define NEED_SDL_GETENV
#endif
#ifdef NEED_SDL_GETENV
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/* Put a variable of the form "name=value" into the environment */
extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
#define putenv(X) SDL_putenv(X)
/* Retrieve a variable named "name" from the environment */
extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
#define getenv(X) SDL_getenv(X)
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* NEED_GETENV */