VoIP: Don't hardcode Speex sample rate.

This commit is contained in:
Ryan C. Gordon 2008-06-07 14:38:46 +00:00
parent 13de2746ea
commit 26c706df15
5 changed files with 17 additions and 8 deletions

View file

@ -759,8 +759,8 @@ void CL_ParseVoip ( msg_t *msg ) {
if ((written + clc.speexFrameSize) * 2 > sizeof (decoded)) {
Com_DPrintf("VoIP: playback %d bytes, %d samples, %d frames\n",
written * 2, written, i);
S_RawSamples(sender + 1, written, 8000, 2, 1,
(const byte *) decoded, clc.voipGain[sender]); // !!! FIXME: hardcoding!
S_RawSamples(sender + 1, written, clc.speexSampleRate, 2, 1,
(const byte *) decoded, clc.voipGain[sender]);
written = 0;
}
@ -784,8 +784,8 @@ void CL_ParseVoip ( msg_t *msg ) {
written * 2, written, i);
if (written > 0) {
S_RawSamples(sender + 1, written, 8000, 2, 1,
(const byte *) decoded, clc.voipGain[sender]); // !!! FIXME: hardcoding!
S_RawSamples(sender + 1, written, clc.speexSampleRate, 2, 1,
(const byte *) decoded, clc.voipGain[sender]);
}
clc.voipIncomingSequence[sender] = sequence + frames;