fixed formatting of a few GLSL float constants

remove unneeded version number from texturecolor shader
call GLSL_VertexAttribPointers after attribute arrays have been enabled
This commit is contained in:
Anthony Pesch 2014-01-11 17:42:02 -08:00
parent 4520857fc9
commit 25bde423b5
4 changed files with 118 additions and 123 deletions

View file

@ -248,7 +248,7 @@ static void GLSL_GetShaderHeader( GLenum shaderType, const GLcharARB *extra, cha
// va("#ifndef r_NormalScale\n#define r_NormalScale %f\n#endif\n", r_normalScale->value));
Q_strcat(dest, size, "#ifndef M_PI\n#define M_PI 3.14159265358979323846f\n#endif\n");
Q_strcat(dest, size, "#ifndef M_PI\n#define M_PI 3.14159265358979323846\n#endif\n");
//Q_strcat(dest, size, va("#ifndef MAX_SHADOWMAPS\n#define MAX_SHADOWMAPS %i\n#endif\n", MAX_SHADOWMAPS));
@ -1153,7 +1153,7 @@ void GLSL_InitGPUShaders(void)
numLightShaders++;
}
attribs = ATTR_POSITION | ATTR_POSITION2 | ATTR_NORMAL | ATTR_NORMAL2 | ATTR_TEXCOORD;
extradefines[0] = '\0';
@ -1283,7 +1283,7 @@ void GLSL_InitGPUShaders(void)
Q_strcat(extradefines, 1024, "#define USE_SHADOW_CASCADE\n");
Q_strcat(extradefines, 1024, va("#define r_shadowMapSize %d\n", r_shadowMapSize->integer));
Q_strcat(extradefines, 1024, va("#define r_shadowMapSize %f\n", r_shadowMapSize->value));
Q_strcat(extradefines, 1024, va("#define r_shadowCascadeZFar %f\n", r_shadowCascadeZFar->value));
@ -1479,157 +1479,156 @@ void GLSL_VertexAttribsState(uint32_t stateBits)
{
uint32_t diff;
GLSL_VertexAttribPointers(stateBits);
diff = stateBits ^ glState.vertexAttribsState;
if(!diff)
{
return;
}
if(diff & ATTR_POSITION)
if(diff)
{
if(stateBits & ATTR_POSITION)
if(diff & ATTR_POSITION)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_POSITION )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_POSITION);
if(stateBits & ATTR_POSITION)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_POSITION )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_POSITION);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_POSITION )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_POSITION);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_POSITION )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_POSITION);
}
}
if(diff & ATTR_TEXCOORD)
{
if(stateBits & ATTR_TEXCOORD)
if(diff & ATTR_TEXCOORD)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_TEXCOORD )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_TEXCOORD0);
if(stateBits & ATTR_TEXCOORD)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_TEXCOORD )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_TEXCOORD0);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_TEXCOORD )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_TEXCOORD0);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_TEXCOORD )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_TEXCOORD0);
}
}
if(diff & ATTR_LIGHTCOORD)
{
if(stateBits & ATTR_LIGHTCOORD)
if(diff & ATTR_LIGHTCOORD)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_LIGHTCOORD )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_TEXCOORD1);
if(stateBits & ATTR_LIGHTCOORD)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_LIGHTCOORD )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_TEXCOORD1);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_LIGHTCOORD )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_TEXCOORD1);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_LIGHTCOORD )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_TEXCOORD1);
}
}
if(diff & ATTR_NORMAL)
{
if(stateBits & ATTR_NORMAL)
if(diff & ATTR_NORMAL)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_NORMAL )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_NORMAL);
if(stateBits & ATTR_NORMAL)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_NORMAL )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_NORMAL);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_NORMAL )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_NORMAL);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_NORMAL )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_NORMAL);
}
}
#ifdef USE_VERT_TANGENT_SPACE
if(diff & ATTR_TANGENT)
{
if(stateBits & ATTR_TANGENT)
if(diff & ATTR_TANGENT)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_TANGENT )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_TANGENT);
if(stateBits & ATTR_TANGENT)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_TANGENT )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_TANGENT);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_TANGENT )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_TANGENT);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_TANGENT )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_TANGENT);
}
}
#endif
if(diff & ATTR_COLOR)
{
if(stateBits & ATTR_COLOR)
if(diff & ATTR_COLOR)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_COLOR )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_COLOR);
if(stateBits & ATTR_COLOR)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_COLOR )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_COLOR);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_COLOR )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_COLOR);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_COLOR )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_COLOR);
}
}
if(diff & ATTR_LIGHTDIRECTION)
{
if(stateBits & ATTR_LIGHTDIRECTION)
if(diff & ATTR_LIGHTDIRECTION)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_LIGHTDIRECTION )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_LIGHTDIRECTION);
if(stateBits & ATTR_LIGHTDIRECTION)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_LIGHTDIRECTION )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_LIGHTDIRECTION);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_LIGHTDIRECTION )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_LIGHTDIRECTION);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_LIGHTDIRECTION )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_LIGHTDIRECTION);
}
}
if(diff & ATTR_POSITION2)
{
if(stateBits & ATTR_POSITION2)
if(diff & ATTR_POSITION2)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_POSITION2 )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_POSITION2);
if(stateBits & ATTR_POSITION2)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_POSITION2 )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_POSITION2);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_POSITION2 )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_POSITION2);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_POSITION2 )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_POSITION2);
}
}
if(diff & ATTR_NORMAL2)
{
if(stateBits & ATTR_NORMAL2)
if(diff & ATTR_NORMAL2)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_NORMAL2 )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_NORMAL2);
if(stateBits & ATTR_NORMAL2)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_NORMAL2 )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_NORMAL2);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_NORMAL2 )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_NORMAL2);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_NORMAL2 )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_NORMAL2);
}
}
#ifdef USE_VERT_TANGENT_SPACE
if(diff & ATTR_TANGENT2)
{
if(stateBits & ATTR_TANGENT2)
if(diff & ATTR_TANGENT2)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_TANGENT2 )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_TANGENT2);
if(stateBits & ATTR_TANGENT2)
{
GLimp_LogComment("qglEnableVertexAttribArrayARB( ATTR_INDEX_TANGENT2 )\n");
qglEnableVertexAttribArrayARB(ATTR_INDEX_TANGENT2);
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_TANGENT2 )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_TANGENT2);
}
}
else
{
GLimp_LogComment("qglDisableVertexAttribArrayARB( ATTR_INDEX_TANGENT2 )\n");
qglDisableVertexAttribArrayARB(ATTR_INDEX_TANGENT2);
}
}
#endif
}
GLSL_VertexAttribPointers(stateBits);
glState.vertexAttribsState = stateBits;
}