OpenGL2: Require OpenGL 2.0.

This commit is contained in:
SmileTheory 2016-07-24 21:29:13 -07:00
parent ebc7894777
commit 251c983681
12 changed files with 302 additions and 619 deletions

View file

@ -282,7 +282,7 @@ static qboolean RB_UpdateSunFlareVis(void)
for (iter=0 ; ; ++iter)
{
GLint available = 0;
qglGetQueryObjectivARB(tr.sunFlareQuery[tr.sunFlareQueryIndex], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
qglGetQueryObjectiv(tr.sunFlareQuery[tr.sunFlareQueryIndex], GL_QUERY_RESULT_AVAILABLE, &available);
if (available)
break;
}
@ -290,7 +290,7 @@ static qboolean RB_UpdateSunFlareVis(void)
ri.Printf(PRINT_DEVELOPER, "Waited %d iterations\n", iter);
}
qglGetQueryObjectuivARB(tr.sunFlareQuery[tr.sunFlareQueryIndex], GL_QUERY_RESULT_ARB, &sampleCount);
qglGetQueryObjectuiv(tr.sunFlareQuery[tr.sunFlareQueryIndex], GL_QUERY_RESULT, &sampleCount);
return sampleCount > 0;
}