OpenGL2: Require OpenGL 2.0.

This commit is contained in:
SmileTheory 2016-07-24 21:29:13 -07:00
parent ebc7894777
commit 251c983681
12 changed files with 302 additions and 619 deletions

View file

@ -976,8 +976,8 @@ void GL_SetDefaultState( void )
if (glRefConfig.vertexArrayObject)
qglBindVertexArrayARB(0);
qglBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
qglBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
qglBindBuffer(GL_ARRAY_BUFFER, 0);
qglBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
glState.currentVao = NULL;
glState.vertexAttribsEnabled = 0;
@ -1380,7 +1380,7 @@ void R_InitQueries(void)
return;
if (r_drawSunRays->integer)
qglGenQueriesARB(ARRAY_LEN(tr.sunFlareQuery), tr.sunFlareQuery);
qglGenQueries(ARRAY_LEN(tr.sunFlareQuery), tr.sunFlareQuery);
}
void R_ShutDownQueries(void)
@ -1389,7 +1389,7 @@ void R_ShutDownQueries(void)
return;
if (r_drawSunRays->integer)
qglDeleteQueriesARB(ARRAY_LEN(tr.sunFlareQuery), tr.sunFlareQuery);
qglDeleteQueries(ARRAY_LEN(tr.sunFlareQuery), tr.sunFlareQuery);
}
/*