Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
This commit is contained in:
parent
1ea7ab1f42
commit
23f6fd1633
85 changed files with 246 additions and 496 deletions
|
@ -1758,8 +1758,6 @@ Advances the non-player objects in the world
|
|||
void G_RunFrame( int levelTime ) {
|
||||
int i;
|
||||
gentity_t *ent;
|
||||
int msec;
|
||||
int start, end;
|
||||
|
||||
// if we are waiting for the level to restart, do nothing
|
||||
if ( level.restarted ) {
|
||||
|
@ -1769,7 +1767,6 @@ int start, end;
|
|||
level.framenum++;
|
||||
level.previousTime = level.time;
|
||||
level.time = levelTime;
|
||||
msec = level.time - level.previousTime;
|
||||
|
||||
// get any cvar changes
|
||||
G_UpdateCvars();
|
||||
|
@ -1777,7 +1774,6 @@ int start, end;
|
|||
//
|
||||
// go through all allocated objects
|
||||
//
|
||||
start = trap_Milliseconds();
|
||||
ent = &g_entities[0];
|
||||
for (i=0 ; i<level.num_entities ; i++, ent++) {
|
||||
if ( !ent->inuse ) {
|
||||
|
@ -1837,9 +1833,7 @@ int start, end;
|
|||
|
||||
G_RunThink( ent );
|
||||
}
|
||||
end = trap_Milliseconds();
|
||||
|
||||
start = trap_Milliseconds();
|
||||
// perform final fixups on the players
|
||||
ent = &g_entities[0];
|
||||
for (i=0 ; i < level.maxclients ; i++, ent++ ) {
|
||||
|
@ -1847,7 +1841,6 @@ start = trap_Milliseconds();
|
|||
ClientEndFrame( ent );
|
||||
}
|
||||
}
|
||||
end = trap_Milliseconds();
|
||||
|
||||
// see if it is time to do a tournement restart
|
||||
CheckTournament();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue