Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings

This commit is contained in:
Thilo Schulz 2011-07-29 12:27:00 +00:00
parent 1ea7ab1f42
commit 23f6fd1633
85 changed files with 246 additions and 496 deletions

View file

@ -858,9 +858,7 @@ void CG_AddParticles (void)
float alpha;
float time, time2;
vec3_t org;
int color;
cparticle_t *active, *tail;
int type;
vec3_t rotate_ang;
if (!initparticles)
@ -965,16 +963,12 @@ void CG_AddParticles (void)
if (alpha > 1.0)
alpha = 1;
color = p->color;
time2 = time*time;
org[0] = p->org[0] + p->vel[0]*time + p->accel[0]*time2;
org[1] = p->org[1] + p->vel[1]*time + p->accel[1]*time2;
org[2] = p->org[2] + p->vel[2]*time + p->accel[2]*time2;
type = p->type;
CG_AddParticleToScene (p, org, alpha);
}
@ -1682,8 +1676,8 @@ qboolean ValidBloodPool (vec3_t start)
vec3_t angles;
vec3_t right, up;
vec3_t this_pos, x_pos, center_pos, end_pos;
float x, y;
float fwidth, fheight;
int x, y;
int fwidth, fheight;
trace_t trace;
vec3_t normal;