Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings

This commit is contained in:
Thilo Schulz 2011-07-29 12:27:00 +00:00
parent 1ea7ab1f42
commit 23f6fd1633
85 changed files with 246 additions and 496 deletions

View file

@ -289,7 +289,7 @@ int AAS_GetJumpPadInfo(int ent, vec3_t areastart, vec3_t absmins, vec3_t absmaxs
//===========================================================================
int AAS_BestReachableFromJumpPadArea(vec3_t origin, vec3_t mins, vec3_t maxs)
{
int area2num, ent, bot_visualizejumppads, bestareanum;
int ent, bot_visualizejumppads, bestareanum;
float volume, bestareavolume;
vec3_t areastart, cmdmove, bboxmins, bboxmaxs;
vec3_t absmins, absmaxs, velocity;
@ -327,7 +327,6 @@ int AAS_BestReachableFromJumpPadArea(vec3_t origin, vec3_t mins, vec3_t maxs)
//
VectorSet(cmdmove, 0, 0, 0);
Com_Memset(&move, 0, sizeof(aas_clientmove_t));
area2num = 0;
AAS_ClientMovementHitBBox(&move, -1, areastart, PRESENCE_NORMAL, qfalse,
velocity, cmdmove, 0, 30, 0.1f, bboxmins, bboxmaxs, bot_visualizejumppads);
if (move.frames < 30)
@ -837,7 +836,6 @@ int AAS_Reachability_Swim(int area1num, int area2num)
{
int i, j, face1num, face2num, side1;
aas_area_t *area1, *area2;
aas_areasettings_t *areasettings;
aas_lreachability_t *lreach;
aas_face_t *face1;
aas_plane_t *plane;
@ -875,7 +873,6 @@ int AAS_Reachability_Swim(int area1num, int area2num)
{
//
face1 = &aasworld.faces[face1num];
areasettings = &aasworld.areasettings[area1num];
//create a new reachability link
lreach = AAS_AllocReachability();
if (!lreach) return qfalse;
@ -1062,7 +1059,8 @@ int AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(int area1num, int area2
int ground_bestarea2groundedgenum, ground_foundreach;
int water_bestarea2groundedgenum, water_foundreach;
int side1, area1swim, faceside1, groundface1num;
float dist, dist1, dist2, diff, invgravitydot, ortdot;
float dist, dist1, dist2, diff, ortdot;
//float invgravitydot;
float x1, x2, x3, x4, y1, y2, y3, y4, tmp, y;
float length, ground_bestlength, water_bestlength, ground_bestdist, water_bestdist;
vec3_t v1, v2, v3, v4, tmpv, p1area1, p1area2, p2area1, p2area2;
@ -1073,7 +1071,7 @@ int AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(int area1num, int area2
vec3_t testpoint;
aas_plane_t *plane;
aas_area_t *area1, *area2;
aas_face_t *groundface1, *groundface2, *ground_bestface1, *water_bestface1;
aas_face_t *groundface1, *groundface2;
aas_edge_t *edge1, *edge2;
aas_lreachability_t *lreach;
aas_trace_t trace;
@ -1172,7 +1170,7 @@ int AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(int area1num, int area2
//edges if they overlap in the direction orthogonal to
//the gravity direction
CrossProduct(invgravity, normal, ort);
invgravitydot = DotProduct(invgravity, invgravity);
//invgravitydot = DotProduct(invgravity, invgravity);
ortdot = DotProduct(ort, ort);
//projection into the step plane
//NOTE: since gravity is vertical this is just the z coordinate
@ -1302,7 +1300,6 @@ int AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(int area1num, int area2
ground_bestlength = length;
ground_foundreach = qtrue;
ground_bestarea2groundedgenum = edge1num;
ground_bestface1 = groundface1;
//best point towards area1
VectorCopy(start, ground_beststart);
//normal is pointing into area2
@ -1323,7 +1320,6 @@ int AAS_Reachability_Step_Barrier_WaterJump_WalkOffLedge(int area1num, int area2
water_bestlength = length;
water_foundreach = qtrue;
water_bestarea2groundedgenum = edge1num;
water_bestface1 = groundface1;
//best point towards area1
VectorCopy(start, water_beststart);
//normal is pointing into area2
@ -2852,9 +2848,9 @@ void AAS_Reachability_Teleport(void)
botimport.Print(PRT_ERROR, "teleporter destination (%s) in solid\n", target);
continue;
} //end if
/*
area2num = AAS_PointAreaNum(trace.endpos);
//
/*
if (!AAS_AreaTeleporter(area2num) &&
!AAS_AreaJumpPad(area2num) &&
!AAS_AreaGrounded(area2num))
@ -3396,7 +3392,6 @@ void AAS_Reachability_FuncBobbing(void)
//
for (i = 0; i < 2; i++)
{
firststartreach = firstendreach = NULL;
//
if (i == 0)
{
@ -3492,7 +3487,8 @@ void AAS_Reachability_JumpPad(void)
int face2num, i, ret, area2num, visualize, ent, bot_visualizejumppads;
//int modelnum, ent2;
//float dist, time, height, gravity, forward;
float speed, zvel, hordist;
float speed, zvel;
//float hordist;
aas_face_t *face2;
aas_area_t *area2;
aas_lreachability_t *lreach;
@ -3714,7 +3710,7 @@ void AAS_Reachability_JumpPad(void)
//direction towards the face center
VectorSubtract(facecenter, areastart, dir);
dir[2] = 0;
hordist = VectorNormalize(dir);
//hordist = VectorNormalize(dir);
//if (hordist < 1.6 * facecenter[2] - areastart[2])
{
//get command movement
@ -3997,7 +3993,8 @@ void AAS_SetWeaponJumpAreaFlags(void)
int AAS_Reachability_WeaponJump(int area1num, int area2num)
{
int face2num, i, n, ret, visualize;
float speed, zvel, hordist;
float speed, zvel;
//float hordist;
aas_face_t *face2;
aas_area_t *area1, *area2;
aas_lreachability_t *lreach;
@ -4057,7 +4054,7 @@ int AAS_Reachability_WeaponJump(int area1num, int area2num)
//direction towards the face center
VectorSubtract(facecenter, areastart, dir);
dir[2] = 0;
hordist = VectorNormalize(dir);
//hordist = VectorNormalize(dir);
//if (hordist < 1.6 * (facecenter[2] - areastart[2]))
{
//get command movement