- Apply parts of Ben Millwood's target bitfield patch (#3787)

- Fix Ryan's FIXME and have voip packet buffer on the server dynamically allocated via Z_Malloc and store pointers in a circular buffer
- Improve voip target parsing on top of Ben Millwood's patch
- Add new "spatial" target where speaker is spatialized in 3d space and can be heard by all clients in hearing range (s_alMaxDistance)
  (#4467)
- Decrease voip sound lengths from 240ms to 80ms per voip packet to mitigate udp packet loss and decrease latency
- Protocol version incremented to 71
This commit is contained in:
Thilo Schulz 2011-07-27 15:47:29 +00:00
parent 41ac8a232a
commit 2349148cf1
19 changed files with 403 additions and 241 deletions

View file

@ -928,6 +928,23 @@ typedef struct {
char string[MAX_CVAR_VALUE_STRING];
} vmCvar_t;
/*
==============================================================
VoIP
==============================================================
*/
// if you change the count of flags be sure to also change VOIP_FLAGNUM
#define VOIP_SPATIAL 0x01 // spatialized voip message
#define VOIP_DIRECT 0x02 // non-spatialized voip message
// number of flags voip knows. You will have to bump protocol version number if you
// change this.
#define VOIP_FLAGCNT 2
/*
==============================================================