- Apply parts of Ben Millwood's target bitfield patch (#3787)

- Fix Ryan's FIXME and have voip packet buffer on the server dynamically allocated via Z_Malloc and store pointers in a circular buffer
- Improve voip target parsing on top of Ben Millwood's patch
- Add new "spatial" target where speaker is spatialized in 3d space and can be heard by all clients in hearing range (s_alMaxDistance)
  (#4467)
- Decrease voip sound lengths from 240ms to 80ms per voip packet to mitigate udp packet loss and decrease latency
- Protocol version incremented to 71
This commit is contained in:
Thilo Schulz 2011-07-27 15:47:29 +00:00
parent 41ac8a232a
commit 2349148cf1
19 changed files with 403 additions and 241 deletions

View file

@ -129,11 +129,10 @@ S_RawSamples
=================
*/
void S_RawSamples (int stream, int samples, int rate, int width, int channels,
const byte *data, float volume)
const byte *data, float volume, int entityNum)
{
if( si.RawSamples ) {
si.RawSamples( stream, samples, rate, width, channels, data, volume );
}
if(si.RawSamples)
si.RawSamples(stream, samples, rate, width, channels, data, volume, entityNum);
}
/*