- Apply parts of Ben Millwood's target bitfield patch (#3787)

- Fix Ryan's FIXME and have voip packet buffer on the server dynamically allocated via Z_Malloc and store pointers in a circular buffer
- Improve voip target parsing on top of Ben Millwood's patch
- Add new "spatial" target where speaker is spatialized in 3d space and can be heard by all clients in hearing range (s_alMaxDistance)
  (#4467)
- Decrease voip sound lengths from 240ms to 80ms per voip packet to mitigate udp packet loss and decrease latency
- Protocol version incremented to 71
This commit is contained in:
Thilo Schulz 2011-07-27 15:47:29 +00:00
parent 41ac8a232a
commit 2349148cf1
19 changed files with 403 additions and 241 deletions

View file

@ -1147,7 +1147,7 @@ redump:
case ZA_SOUND_MONO:
if (!cinTable[currentHandle].silent) {
ssize = RllDecodeMonoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
S_RawSamples( 0, ssize, 22050, 2, 1, (byte *)sbuf, 1.0f );
S_RawSamples(0, ssize, 22050, 2, 1, (byte *)sbuf, 1.0f, -1);
}
break;
case ZA_SOUND_STEREO:
@ -1157,7 +1157,7 @@ redump:
s_rawend[0] = s_soundtime;
}
ssize = RllDecodeStereoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
S_RawSamples( 0, ssize, 22050, 2, 2, (byte *)sbuf, 1.0f );
S_RawSamples(0, ssize, 22050, 2, 2, (byte *)sbuf, 1.0f, -1);
}
break;
case ROQ_QUAD_INFO: