- Apply parts of Ben Millwood's target bitfield patch (#3787)
- Fix Ryan's FIXME and have voip packet buffer on the server dynamically allocated via Z_Malloc and store pointers in a circular buffer - Improve voip target parsing on top of Ben Millwood's patch - Add new "spatial" target where speaker is spatialized in 3d space and can be heard by all clients in hearing range (s_alMaxDistance) (#4467) - Decrease voip sound lengths from 240ms to 80ms per voip packet to mitigate udp packet loss and decrease latency - Protocol version incremented to 71
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19 changed files with 403 additions and 241 deletions
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@ -952,8 +952,8 @@ void CL_FirstSnapshot( void ) {
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clc.speexInitialized = qtrue;
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clc.voipMuteAll = qfalse;
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Cmd_AddCommand ("voip", CL_Voip_f);
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Cvar_Set("cl_voipSendTarget", "all");
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clc.voipTarget1 = clc.voipTarget2 = clc.voipTarget3 = 0x7FFFFFFF;
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Cvar_Set("cl_voipSendTarget", "spatial");
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Com_Memset(clc.voipTargets, ~0, sizeof(clc.voipTargets));
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}
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#endif
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}
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