Correct a few OpenGL variable types
Affectly no change for desktop OpenGL. Use correct types for OpenGLES support.
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4 changed files with 6 additions and 5 deletions
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@ -474,7 +474,7 @@ void RB_BeginDrawingView (void) {
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// clip to the plane of the portal
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if ( backEnd.viewParms.isPortal ) {
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float plane[4];
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double plane2[4];
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GLdouble plane2[4];
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plane[0] = backEnd.viewParms.portalPlane.normal[0];
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plane[1] = backEnd.viewParms.portalPlane.normal[1];
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