* (bug 3018) need to call Cvar_SetCheatState() after CG_INIT and UI_INIT to

override user-defined cvar values for CVAR_CHEAT cvars that
             could be registered in cgame and ui.
This commit is contained in:
Tony J. White = 2007-03-02 17:32:22 +00:00
parent ddc848dced
commit 2218a4ea67
4 changed files with 12 additions and 1 deletions

View file

@ -746,6 +746,10 @@ void CL_InitCGame( void ) {
// otherwise server commands sent just before a gamestate are dropped
VM_Call( cgvm, CG_INIT, clc.serverMessageSequence, clc.lastExecutedServerCommand, clc.clientNum );
// reset any CVAR_CHEAT cvars registered by cgame
if ( !cl_connectedToCheatServer )
Cvar_SetCheatState();
// we will send a usercmd this frame, which
// will cause the server to send us the first snapshot
cls.state = CA_PRIMED;