rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting

From /dev/humancontroller.
This commit is contained in:
Zack Middleton 2012-06-19 14:51:02 +00:00
parent 6067cadc72
commit 20c6d1e33f
5 changed files with 19 additions and 19 deletions

View file

@ -41,13 +41,13 @@ int PASSFLOAT( float x ) {
return fi.i;
}
void trap_Printf( const char *fmt ) {
syscall( G_PRINT, fmt );
void trap_Print( const char *text ) {
syscall( G_PRINT, text );
}
void trap_Error(const char *fmt)
void trap_Error( const char *text )
{
syscall(G_ERROR, fmt);
syscall( G_ERROR, text );
// shut up GCC warning about returning functions, because we know better
exit(1);
}