rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting
From /dev/humancontroller.
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5 changed files with 19 additions and 19 deletions
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@ -244,7 +244,7 @@ void QDECL G_Printf( const char *fmt, ... ) {
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Q_vsnprintf (text, sizeof(text), fmt, argptr);
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va_end (argptr);
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trap_Printf( text );
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trap_Print( text );
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}
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void QDECL G_Error( const char *fmt, ... ) {
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