rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting

From /dev/humancontroller.
This commit is contained in:
Zack Middleton 2012-06-19 14:51:02 +00:00
parent 6067cadc72
commit 20c6d1e33f
5 changed files with 19 additions and 19 deletions

View file

@ -746,8 +746,8 @@ extern vmCvar_t g_enableBreath;
extern vmCvar_t g_singlePlayer;
extern vmCvar_t g_proxMineTimeout;
void trap_Printf( const char *fmt );
void trap_Error(const char *fmt) __attribute__((noreturn));
void trap_Print( const char *text );
void trap_Error( const char *text ) __attribute__((noreturn));
int trap_Milliseconds( void );
int trap_RealTime( qtime_t *qtime );
int trap_Argc( void );