Update headers in VS (10 and 11) projects

So VS doesn't always want to rebuild.

Reported by @shearer12345.
This commit is contained in:
Zack Middleton 2015-08-19 13:40:12 -05:00
parent b5e9e1357a
commit 1c628c0fe5
20 changed files with 236 additions and 278 deletions

View file

@ -1809,20 +1809,31 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<CustomBuildStep Include="..\..\code\q3_ui\keycodes.h">
<CustomBuildStep Include="..\..\code\client\keycodes.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">true</ExcludedFromBuild>
</CustomBuildStep>
<ClInclude Include="..\..\code\qcommon\q_shared.h" />
<ClInclude Include="..\..\code\game\bg_public.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="..\..\code\qcommon\q_shared.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">true</ExcludedFromBuild>
</ClInclude>
<CustomBuildStep Include="..\..\code\q3_ui\ui_local.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'">true</ExcludedFromBuild>
</CustomBuildStep>
<CustomBuildStep Include="..\..\code\q3_ui\ui_public.h">
<CustomBuildStep Include="..\..\code\ui\ui_public.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'">true</ExcludedFromBuild>