Update headers in VS (10 and 11) projects

So VS doesn't always want to rebuild.

Reported by @shearer12345.
This commit is contained in:
Zack Middleton 2015-08-19 13:40:12 -05:00
parent b5e9e1357a
commit 1c628c0fe5
20 changed files with 236 additions and 278 deletions

View file

@ -139,39 +139,12 @@
<ClInclude Include="..\..\code\game\ai_vcmd.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\be_aas.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\be_ai_char.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\be_ai_chat.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\be_ai_gen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\be_ai_goal.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\be_ai_move.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\be_ai_weap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\be_ea.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\bg_local.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\bg_public.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\botlib.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\game\chars.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -199,5 +172,32 @@
<ClInclude Include="..\..\code\game\syn.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\botlib\be_aas.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\botlib\be_ai_char.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\botlib\be_ai_chat.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\botlib\be_ai_gen.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\botlib\be_ai_goal.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\botlib\be_ai_move.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\botlib\be_ai_weap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\botlib\be_ea.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\code\botlib\botlib.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>