Update headers in VS (10 and 11) projects

So VS doesn't always want to rebuild.

Reported by @shearer12345.
This commit is contained in:
Zack Middleton 2015-08-19 13:40:12 -05:00
parent b5e9e1357a
commit 1c628c0fe5
20 changed files with 236 additions and 278 deletions

View file

@ -1259,17 +1259,17 @@
<ClInclude Include="..\..\code\game\ai_main.h" />
<ClInclude Include="..\..\code\game\ai_team.h" />
<ClInclude Include="..\..\code\game\ai_vcmd.h" />
<ClInclude Include="..\..\code\game\be_aas.h" />
<ClInclude Include="..\..\code\game\be_ai_char.h" />
<ClInclude Include="..\..\code\game\be_ai_chat.h" />
<ClInclude Include="..\..\code\game\be_ai_gen.h" />
<ClInclude Include="..\..\code\game\be_ai_goal.h" />
<ClInclude Include="..\..\code\game\be_ai_move.h" />
<ClInclude Include="..\..\code\game\be_ai_weap.h" />
<ClInclude Include="..\..\code\game\be_ea.h" />
<ClInclude Include="..\..\code\botlib\be_aas.h" />
<ClInclude Include="..\..\code\botlib\be_ai_char.h" />
<ClInclude Include="..\..\code\botlib\be_ai_chat.h" />
<ClInclude Include="..\..\code\botlib\be_ai_gen.h" />
<ClInclude Include="..\..\code\botlib\be_ai_goal.h" />
<ClInclude Include="..\..\code\botlib\be_ai_move.h" />
<ClInclude Include="..\..\code\botlib\be_ai_weap.h" />
<ClInclude Include="..\..\code\botlib\be_ea.h" />
<ClInclude Include="..\..\code\game\bg_local.h" />
<ClInclude Include="..\..\code\game\bg_public.h" />
<ClInclude Include="..\..\code\game\botlib.h" />
<ClInclude Include="..\..\code\botlib\botlib.h" />
<ClInclude Include="..\..\code\game\chars.h" />
<ClInclude Include="..\..\code\game\g_local.h" />
<ClInclude Include="..\..\code\game\g_public.h" />