Rename FS_CheckFilenameIsNotImmutable to ..IsMutable

This commit is contained in:
Harley Laue 2013-04-24 14:45:37 -05:00 committed by Zack Middleton
parent 6c88bf8aee
commit 1b2a6abed9

View file

@ -552,12 +552,12 @@ qboolean FS_CreatePath (char *OSPath) {
/* /*
================= =================
FS_CheckFilenameIsNotImmutable FS_CheckFilenameIsMutable
ERR_FATAL if trying to maniuplate a file with the platform library, QVM, or pk3 extension ERR_FATAL if trying to maniuplate a file with the platform library, QVM, or pk3 extension
================= =================
*/ */
static void FS_CheckFilenameIsNotImmutable( const char *filename, static void FS_CheckFilenameIsMutable( const char *filename,
const char *function ) const char *function )
{ {
// Check if the filename ends with the library, QVM, or pk3 extension // Check if the filename ends with the library, QVM, or pk3 extension
@ -577,7 +577,7 @@ FS_Remove
=========== ===========
*/ */
void FS_Remove( const char *osPath ) { void FS_Remove( const char *osPath ) {
FS_CheckFilenameIsNotImmutable( osPath, __func__ ); FS_CheckFilenameIsMutable( osPath, __func__ );
remove( osPath ); remove( osPath );
} }
@ -589,7 +589,7 @@ FS_HomeRemove
=========== ===========
*/ */
void FS_HomeRemove( const char *homePath ) { void FS_HomeRemove( const char *homePath ) {
FS_CheckFilenameIsNotImmutable( homePath, __func__ ); FS_CheckFilenameIsMutable( homePath, __func__ );
remove( FS_BuildOSPath( fs_homepath->string, remove( FS_BuildOSPath( fs_homepath->string,
fs_gamedir, homePath ) ); fs_gamedir, homePath ) );
@ -674,7 +674,7 @@ fileHandle_t FS_SV_FOpenFileWrite( const char *filename ) {
Com_Printf( "FS_SV_FOpenFileWrite: %s\n", ospath ); Com_Printf( "FS_SV_FOpenFileWrite: %s\n", ospath );
} }
FS_CheckFilenameIsNotImmutable( ospath, __func__ ); FS_CheckFilenameIsMutable( ospath, __func__ );
if( FS_CreatePath( ospath ) ) { if( FS_CreatePath( ospath ) ) {
return 0; return 0;
@ -787,7 +787,7 @@ void FS_SV_Rename( const char *from, const char *to, qboolean safe ) {
} }
if ( safe ) { if ( safe ) {
FS_CheckFilenameIsNotImmutable( to_ospath, __func__ ); FS_CheckFilenameIsMutable( to_ospath, __func__ );
} }
rename(from_ospath, to_ospath); rename(from_ospath, to_ospath);
@ -818,7 +818,7 @@ void FS_Rename( const char *from, const char *to ) {
Com_Printf( "FS_Rename: %s --> %s\n", from_ospath, to_ospath ); Com_Printf( "FS_Rename: %s --> %s\n", from_ospath, to_ospath );
} }
FS_CheckFilenameIsNotImmutable( to_ospath, __func__ ); FS_CheckFilenameIsMutable( to_ospath, __func__ );
rename(from_ospath, to_ospath); rename(from_ospath, to_ospath);
} }
@ -877,7 +877,7 @@ fileHandle_t FS_FOpenFileWrite( const char *filename ) {
Com_Printf( "FS_FOpenFileWrite: %s\n", ospath ); Com_Printf( "FS_FOpenFileWrite: %s\n", ospath );
} }
FS_CheckFilenameIsNotImmutable( ospath, __func__ ); FS_CheckFilenameIsMutable( ospath, __func__ );
if( FS_CreatePath( ospath ) ) { if( FS_CreatePath( ospath ) ) {
return 0; return 0;
@ -925,7 +925,7 @@ fileHandle_t FS_FOpenFileAppend( const char *filename ) {
Com_Printf( "FS_FOpenFileAppend: %s\n", ospath ); Com_Printf( "FS_FOpenFileAppend: %s\n", ospath );
} }
FS_CheckFilenameIsNotImmutable( ospath, __func__ ); FS_CheckFilenameIsMutable( ospath, __func__ );
if( FS_CreatePath( ospath ) ) { if( FS_CreatePath( ospath ) ) {
return 0; return 0;
@ -968,7 +968,7 @@ fileHandle_t FS_FCreateOpenPipeFile( const char *filename ) {
Com_Printf( "FS_FCreateOpenPipeFile: %s\n", ospath ); Com_Printf( "FS_FCreateOpenPipeFile: %s\n", ospath );
} }
FS_CheckFilenameIsNotImmutable( ospath, __func__ ); FS_CheckFilenameIsMutable( ospath, __func__ );
fifo = Sys_Mkfifo( ospath ); fifo = Sys_Mkfifo( ospath );
if( fifo ) { if( fifo ) {