Fix playback of stereo sounds in Base sound system

Already works correctly in OpenAL.
This commit is contained in:
Zack Middleton 2013-12-15 00:18:29 -06:00
parent 623d107f42
commit 1a86229538
3 changed files with 98 additions and 53 deletions

View file

@ -56,6 +56,7 @@ typedef struct sfx_s {
qboolean soundCompressed; // not in Memory
int soundCompressionMethod;
int soundLength;
int soundChannels;
char soundName[MAX_QPATH];
int lastTimeUsed;
struct sfx_s *next;