[botlib] Use floating point absolute value rather than truncate to integer
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5 changed files with 9 additions and 8 deletions
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@ -2465,8 +2465,8 @@ int AAS_Reachability_Ladder(int area1num, int area2num)
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VectorMA(area1point, -32, dir, area1point);
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VectorMA(area2point, 32, dir, area2point);
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//
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ladderface1vertical = abs(DotProduct(plane1->normal, up)) < 0.1;
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ladderface2vertical = abs(DotProduct(plane2->normal, up)) < 0.1;
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ladderface1vertical = fabsf(DotProduct(plane1->normal, up)) < 0.1;
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ladderface2vertical = fabsf(DotProduct(plane2->normal, up)) < 0.1;
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//there's only reachability between vertical ladder faces
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if (!ladderface1vertical && !ladderface2vertical) return qfalse;
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//if both vertical ladder faces
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@ -2474,7 +2474,7 @@ int AAS_Reachability_Ladder(int area1num, int area2num)
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//and the ladder faces do not make a sharp corner
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&& DotProduct(plane1->normal, plane2->normal) > 0.7
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//and the shared edge is not too vertical
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&& abs(DotProduct(sharededgevec, up)) < 0.7)
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&& fabsf(DotProduct(sharededgevec, up)) < 0.7)
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{
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//create a new reachability link
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lreach = AAS_AllocReachability();
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@ -2599,7 +2599,7 @@ int AAS_Reachability_Ladder(int area1num, int area2num)
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if (face2->faceflags & FACE_LADDER)
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{
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plane2 = &aasworld.planes[face2->planenum];
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if (abs(DotProduct(plane2->normal, up)) < 0.1) break;
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if (fabsf(DotProduct(plane2->normal, up)) < 0.1) break;
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} //end if
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} //end for
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//if from another area without vertical ladder faces
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