Fix comment for CG_SetInitialSnapshot

This commit is contained in:
Zack Middleton 2017-06-07 19:41:46 -05:00
parent 1048073e26
commit 1456008d96

View file

@ -76,11 +76,8 @@ static void CG_TransitionEntity( centity_t *cent ) {
================== ==================
CG_SetInitialSnapshot CG_SetInitialSnapshot
This will only happen on the very first snapshot, or This will only happen on the very first snapshot.
on tourney restarts. All other times will use All other times will use CG_TransitionSnapshot instead.
CG_TransitionSnapshot instead.
FIXME: Also called by map_restart?
================== ==================
*/ */
void CG_SetInitialSnapshot( snapshot_t *snap ) { void CG_SetInitialSnapshot( snapshot_t *snap ) {