Initial patch for in-game VoIP support!
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19 changed files with 1185 additions and 127 deletions
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@ -22,6 +22,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "server.h"
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#if USE_VOIP
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cvar_t *sv_voip;
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#endif
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serverStatic_t svs; // persistant server info
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server_t sv; // local server
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vm_t *gvm = NULL; // game virtual machine
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@ -407,6 +411,10 @@ void SVC_Info( netadr_t from ) {
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Info_SetValueForKey( infostring, "gametype", va("%i", sv_gametype->integer ) );
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Info_SetValueForKey( infostring, "pure", va("%i", sv_pure->integer ) );
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#if USE_VOIP
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Info_SetValueForKey( infostring, "voip", va("%i", sv_voip->integer ) );
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#endif
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if( sv_minPing->integer ) {
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Info_SetValueForKey( infostring, "minPing", va("%i", sv_minPing->integer) );
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}
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