Initial patch for in-game VoIP support!

This commit is contained in:
Ryan C. Gordon 2008-06-01 07:51:23 +00:00
parent 0ee3960225
commit 12326a9eac
19 changed files with 1185 additions and 127 deletions

View file

@ -53,8 +53,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define MAX_VIDEO_HANDLES 16
extern glconfig_t glConfig;
extern int s_paintedtime;
extern int s_rawend;
static void RoQ_init( void );
@ -1141,17 +1139,17 @@ redump:
case ZA_SOUND_MONO:
if (!cinTable[currentHandle].silent) {
ssize = RllDecodeMonoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
S_RawSamples( ssize, 22050, 2, 1, (byte *)sbuf, 1.0f );
S_RawSamples( 0, ssize, 22050, 2, 1, (byte *)sbuf, 1.0f );
}
break;
case ZA_SOUND_STEREO:
if (!cinTable[currentHandle].silent) {
if (cinTable[currentHandle].numQuads == -1) {
S_Update();
s_rawend = s_soundtime;
s_rawend[0] = s_soundtime;
}
ssize = RllDecodeStereoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
S_RawSamples( ssize, 22050, 2, 2, (byte *)sbuf, 1.0f );
S_RawSamples( 0, ssize, 22050, 2, 2, (byte *)sbuf, 1.0f );
}
break;
case ROQ_QUAD_INFO:
@ -1478,7 +1476,7 @@ int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBi
Con_Close();
s_rawend = s_soundtime;
s_rawend[0] = s_soundtime;
return currentHandle;
}