Allow drawing sun in OpenGL1 renderer

Removed #if 0 ... #endif around RB_DrawSun().
Merged improvements and changes from OpenGL2 renderer.
This commit is contained in:
Zack Middleton 2013-05-24 22:02:52 -05:00
parent ab4c602374
commit 0c3ec34db9
3 changed files with 11 additions and 61 deletions

View file

@ -668,9 +668,10 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) {
qglDepthRange (0, 1);
}
#if 0
RB_DrawSun();
#endif
if (r_drawSun->integer) {
RB_DrawSun(0.1, tr.sunShader);
}
// darken down any stencil shadows
RB_ShadowFinish();