- Migrate to jpeg-8c

- Add possibility to link against system libjpeg
This commit is contained in:
Thilo Schulz 2011-03-12 16:45:15 +00:00
parent 0b8ca2b417
commit 0c10adaf92
77 changed files with 17722 additions and 9091 deletions

41
README
View file

@ -77,23 +77,30 @@ script to match your environment.
The following variables may be set, either on the command line or in
Makefile.local:
CFLAGS - use this for custom CFLAGS
V - set to show cc command line when building
DEFAULT_BASEDIR - extra path to search for baseq3 and such
BUILD_SERVER - build the 'ioq3ded' server binary
BUILD_CLIENT - build the 'ioquake3' client binary
BUILD_CLIENT_SMP - build the 'ioquake3-smp' client binary
BUILD_GAME_SO - build the game shared libraries
BUILD_GAME_QVM - build the game qvms
BUILD_STANDALONE - build binaries suited for stand-alone games
USE_OPENAL - use OpenAL where available
USE_OPENAL_DLOPEN - link with OpenAL at runtime
USE_CURL - use libcurl for http/ftp download support
USE_CURL_DLOPEN - link with libcurl at runtime
USE_CODEC_VORBIS - enable Ogg Vorbis support
USE_LOCAL_HEADERS - use headers local to ioq3 instead of system ones
COPYDIR - the target installation directory
TEMPDIR - specify user defined directory for temp files
CFLAGS - use this for custom CFLAGS
V - set to show cc command line when building
DEFAULT_BASEDIR - extra path to search for baseq3 and such
BUILD_SERVER - build the 'ioq3ded' server binary
BUILD_CLIENT - build the 'ioquake3' client binary
BUILD_CLIENT_SMP - build the 'ioquake3-smp' client binary
BUILD_GAME_SO - build the game shared libraries
BUILD_GAME_QVM - build the game qvms
BUILD_STANDALONE - build binaries suited for stand-alone games
USE_OPENAL - use OpenAL where available
USE_OPENAL_DLOPEN - link with OpenAL at runtime
USE_CURL - use libcurl for http/ftp download support
USE_CURL_DLOPEN - link with libcurl at runtime
USE_CODEC_VORBIS - enable Ogg Vorbis support
USE_MUMBLE - enable Mumble support
USE_VOIP - enable built-in VoIP support
USE_INTERNAL_SPEEX - build internal speex library instead of dynamically
linking against system libspeex
USE_INTERNAL_ZLIB - build and link against internal zlib
USE_INTERNAL_JPEG - build and link against internal JPEG library
USE_LOCAL_HEADERS - use headers local to ioq3 instead of system ones
DEBUG_CFLAGS - C compiler flags to use for building debug version
COPYDIR - the target installation directory
TEMPDIR - specify user defined directory for temp files
The defaults for these variables differ depending on the target platform.