Fixed usage of various entity defines.

This commit is contained in:
Zack Middleton 2011-11-05 01:02:35 +00:00
parent 4e59ef714b
commit 0724458818
4 changed files with 6 additions and 4 deletions

View file

@ -836,7 +836,7 @@ the bits are allocated as follows:
*/
#define QSORT_FOGNUM_SHIFT 2
#define QSORT_ENTITYNUM_SHIFT 7
#define QSORT_SHADERNUM_SHIFT (QSORT_ENTITYNUM_SHIFT+GENTITYNUM_BITS)
#define QSORT_SHADERNUM_SHIFT (QSORT_ENTITYNUM_SHIFT+ENTITYNUM_BITS)
#if (QSORT_SHADERNUM_SHIFT+SHADERNUM_BITS) > 32
#error "Need to update sorting, too many bits."
#endif