OpenGL2: Detect Intel graphics and avoid/use certain operations there.
Also use qglCopyTextureSubImage2DEXT instead of qglCopyTextureImage2DEXT.
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9 changed files with 22 additions and 13 deletions
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@ -271,7 +271,7 @@ void FBO_Init(void)
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R_IssuePendingRenderCommands();
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hdrFormat = GL_RGBA8;
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if (r_hdr->integer && glRefConfig.framebufferObject && glRefConfig.textureFloat)
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if (r_hdr->integer && glRefConfig.textureFloat)
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hdrFormat = GL_RGBA16F_ARB;
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if (glRefConfig.framebufferMultisample)
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