Don't do game_restart if game directory changed from "" to "baseq3" or "baseq3" to ""
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2 changed files with 20 additions and 5 deletions
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@ -1362,8 +1362,8 @@ static void CL_OldGame(void)
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{
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// change back to previous fs_game
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cls.oldGameSet = qfalse;
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Cvar_Set("fs_game", cls.oldGame);
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Com_GameRestart(0, qtrue);
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Cvar_Set2("fs_game", cls.oldGame, qtrue);
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FS_ConditionalRestart(clc.checksumFeed, qfalse);
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}
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}
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