Add cvar "protocol" so user can change protocol version on command line, for standalone games. Most of the patch by Simon McVittie with a few minor modifications by myself

This commit is contained in:
Thilo Schulz 2011-03-05 19:10:23 +00:00
parent 3639108763
commit 0387b8002e
7 changed files with 14 additions and 6 deletions

5
README
View file

@ -113,6 +113,7 @@ New cvars
cl_mouseAccelOffset - Tuning the acceleration curve, see below
cl_gamename - Gamename sent to master server in
getserversExt query
s_useOpenAL - use the OpenAL sound backend if available
s_alPrecache - cache OpenAL sounds before use
s_alGain - the value of AL_GAIN for each source
@ -155,6 +156,7 @@ New cvars
com_maxfpsMinimized - Maximum frames per second when minimized
com_busyWait - Will use a busy loop to wait for rendering
next frame when set to non-zero value
in_joystickNo - select which joystick to use
in_keyboardDebug - print keyboard debug info
@ -178,6 +180,9 @@ New cvars
ipv6 servers on the local network
net_mcastiface - outgoing interface to use for scan
protocol - Allow changing protocol version
(startup only)
r_allowResize - make window resizable (SDL only)
r_ext_texture_filter_anisotropic - anisotropic texture filtering
r_zProj - distance of observer camera to projection