* Use Sys_Sleep to limit FPS, which will save CPU
* Add com_maxfpsUnfocused and com_maxfpsMinimized; self explanatory * Fix reopening of bug 3703, I hope
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10
README
10
README
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@ -116,7 +116,7 @@ New cvars
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s_alRolloff - the value of AL_ROLLOFF_FACTOR for each
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source
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s_alGraceDistance - after having passed MaxDistance, length
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until sounds are completely inaudible.
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until sounds are completely inaudible
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s_alDriver - which OpenAL library to use
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s_alDevice - which OpenAL device to use
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s_alAvailableDevices - list of available OpenAL devices
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@ -129,7 +129,9 @@ New cvars
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com_ansiColor - enable use of ANSI escape codes in the tty
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com_altivec - enable use of altivec on PowerPC systems
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com_standalone - Run in standalone mode.
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com_standalone - Run in standalone mode
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com_maxfpsUnfocused - Maximum frames per second when unfocused
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com_maxfpsMinimized - Maximum frames per second when minimized
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s_backend - read only, indicates the current sound
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backend
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s_muteWhenMinimized - mute sound when minimized
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@ -165,13 +167,13 @@ New cvars
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just add 3 to the value for the wanted
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color combination. For red-blue and
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red-green you probably want to enable
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r_greyscale.
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r_greyscale
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r_stereoSeparation - Control eye separation. Resulting
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separation is r_zProj divided by this
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value in quake3 standard units.
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See also
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http://wiki.ioquake3.org/Stereo_Rendering
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for more information.
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for more information
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New commands
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video [filename] - start video capture (use with demo command)
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