* Use Sys_Sleep to limit FPS, which will save CPU

* Add com_maxfpsUnfocused and com_maxfpsMinimized; self explanatory
* Fix reopening of bug 3703, I hope
This commit is contained in:
Tim Angus 2008-07-21 22:02:54 +00:00
parent 4ceb51e6ba
commit 0124371c01
7 changed files with 39 additions and 53 deletions

10
README
View file

@ -116,7 +116,7 @@ New cvars
s_alRolloff - the value of AL_ROLLOFF_FACTOR for each
source
s_alGraceDistance - after having passed MaxDistance, length
until sounds are completely inaudible.
until sounds are completely inaudible
s_alDriver - which OpenAL library to use
s_alDevice - which OpenAL device to use
s_alAvailableDevices - list of available OpenAL devices
@ -129,7 +129,9 @@ New cvars
com_ansiColor - enable use of ANSI escape codes in the tty
com_altivec - enable use of altivec on PowerPC systems
com_standalone - Run in standalone mode.
com_standalone - Run in standalone mode
com_maxfpsUnfocused - Maximum frames per second when unfocused
com_maxfpsMinimized - Maximum frames per second when minimized
s_backend - read only, indicates the current sound
backend
s_muteWhenMinimized - mute sound when minimized
@ -165,13 +167,13 @@ New cvars
just add 3 to the value for the wanted
color combination. For red-blue and
red-green you probably want to enable
r_greyscale.
r_greyscale
r_stereoSeparation - Control eye separation. Resulting
separation is r_zProj divided by this
value in quake3 standard units.
See also
http://wiki.ioquake3.org/Stereo_Rendering
for more information.
for more information
New commands
video [filename] - start video capture (use with demo command)